HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Classes: Mage

View previous topic View next topic Go down 
AuthorMessage
Nali
Admin
avatar

Posts : 30
Join date : 2011-03-25
Age : 31
Location : ♥ Canada ♥

PostSubject: Classes: Mage   Fri Mar 25, 2011 4:21 pm

Mage:

A mage has an eldritch control over the elements that permeate this world. Their force of will allows them to materialize the various elements into devastating spells.

During the golden age of magic, a city known as Pisuix was built. This city became the center of all magic lore and knowledge. From within its hallowed walls, Magic King, Chald Pisuix, taught many gifted students how to become powerful Mages. Beautiful and unearthly magic decorated the sky of Eyrda with its majestic and undeniable power. Those days are long gone now, and the knowledge of magic is fading, the remaining Mages keep this knowledge alive. Those who would oppose a Mage will have to contend with the destructive power of the earthly elements.

Skills:

Fireball - Fire element skill. Deals certain amount of damage with bonus additional damage and chance to cause "Burning" status.

Ice Arrow - Water element skill. Deals certain amount of damage with bonus additional damage and chance to cause "Freeze" status, making target immobile but gain 5% increased defense.

Lightning Falls - Wind element skill. Area of Effect skill. Deals certain amount of damage with bonus additional damage and chance to cause "Paralyzed" status which lowers dodge.

Art of Magic - Increases party members' mana points.

Mana Shield - Part of damage received is deducted from mana point instead of health point. When mana point is under 20%, this skill cannot be used.

Art of Transformation - Hypnotize human, plant or animal mobs and change their forms. Target will suffer decreased movement speed and the ability to attack, but will gain a significant increase in health point recovery. When attacked, the transformation will be canceled. Effect of this skill is decreased when used on other players.

Protective Ice Barrier - Covers oneself with a ice barrier, increasing defense greatly but will be unable to move or drink potions.

Swift Winds - Increases movement speed.

Mystic Knowledge - Passive skill. Increases attack for skills under Fire, Water and Wind.

Rage of the Flame Demon - Fire element skill. Area of Effect skill, fan-shape area in front of caster. Deals 100% basic damage.

Magical Knowledge - Passive skill. Increases mana points.

Armageddon - Fire element skill. Area of Effect skill. Deals 100% basic damage with bonus additional damage to selected area.

Lightning Pierce - Wind element skill. Deals 100% basic damage with bonus additional damage to enemies in a straight line. Chance to interrupt enemies' casting.

Thorns of Ice - Water element skill. Deals 100% basic damage with bonus additional damage. If this skill crits, target will suffer level 3 "Freeze". If target is already in "Freeze" status, it deals additional damage instead.

Magic Shield - Buff skill. Increases all elemental resistance.



"In the darkness, I stand watching. In the shadow's, I'll be waiting"
Back to top Go down
View user profile
 
Classes: Mage
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Dragon Slayer vs Celestial Spirit Mage (Mari and Alice)
» [APPROVED] Zeref The Black Mage
» A little girl mage?
» Mage Lore
» The Mage Hunter V.S. Ward Pane

Permissions in this forum:You cannot reply to topics in this forum
Insight :: General :: Classes-
Jump to: